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Patient 22

A course project developed with Unreal Engine 4 at USC

Programming language: C++

Development environment: Visual Studio

Engine: Unreal Engine 4

Source Control: Git

Team size: 4 (4 Programmers)

Role: Programmer

Responsibility:

- Implement gameplay features

- Design and implement HUD

Features implemented
  • ​Stealth action

  • Special ability such as visibility and ghost power

  • Throwing object with visible trajectory

  • Heads-Up Display

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