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Norris Chiu
Patient 22
A course project developed with Unreal Engine 4 at USC
Programming language: C++
Development environment: Visual Studio
Engine: Unreal Engine 4
Source Control: Git
Team size: 4 (4 Programmers)
Role: Programmer
Responsibility:
- Implement gameplay features
- Design and implement HUD
Features implemented
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​Stealth action
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Special ability such as visibility and ghost power
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Throwing object with visible trajectory
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Heads-Up Display
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