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Norris Chiu
Dragon Flight Sim
A PS Vita game developed with a comprehensive C++ code-based engine
Programming language: C++, lua
Development environment: Visual Studio
Engine: PrimeEngine
Source Control: Perforce
Team size: 3 (3 programmers)
Role: Programmer
Responsibility:
- Implement new engine features (Physics, events, sound, etc)
- Main gameplay programming
- Implement PS Vita support
Features implemented
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PS Vita rear touch pad gesture (drag) support
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PS Vita simple audio output
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Procedurally generated level blocks
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Flying and shooting mechanics
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Basic HUD and User Interface
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